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Blazing Star, developed by Yumekobo, and unofficial sequel to the Neo Geo shooter Pulstar, is a horizontal scrolling shooter with sprite based 2D graphics. Up to two players can simultaneously fly their way through seven levels blasting a path through hordes of enemy units. At the end of each level a large boss awaits, whom players must overcome before they can continue to the next level.
Players have four shooting options. Pressing the A button results in a standard shot, while tapping the A button results in a rapid-fire shot. Holding the A button results in a charged attack, while pressing the B button during the charged attack produces a break attack. With one exception, all of the selectable ships start at level one. Increase the ship's level to a certain point by collecting power-up icons. Standard and rapid-shot fire and volume increase with each level up; ships also gain the ability to charge more with each level up resulting in a more devastating charged attack.
Players select from six ships, and in a departure from normal shooter design, the ships aren't just clones of each other, or even similar designs. The Peplos ship starts off at the maximum level and can't be powered up, and the Dino 246 ship has a shield when leveled up. The six fighters all handle differently and have different shooting abilities. The ships were designed with different types of shooter players in mind, so that most shooter fans can find a ship that complements their style of play. ~ Kyle Knight, All Game Guide