Winter!: Prepare for holiday gaming!
Action/Third-person 3D Action
MATURE, Blood and Gore, Strong Language, Violence
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
Marvel Comics' vampire-fighting superhero sinks his fangs into the PlayStation 2 in a 3D action title inspired by the March 2002 film starring Wesley Snipes as the title character. As the half-human, half-vampire Blade, players must combat vampires and zombies alike across a series of levels divided into three campaigns: The Karkov Tower, Lairs of the Buron, and The Arcan Mountain Base. Using Blade's skills in martial arts, edged weapons, and in throwing projectiles, players fight through multiple environments on their way to finding the exit leading to the next area.
Blade II features a technique called 360° combat, allowing players to fight multiple enemies surrounding the character using the right analog stick. By pointing the stick in the direction of an enemy, Blade will carry out a punch or a kick. Defeating vampires and collecting glyphs (icons found along the ground) earns players points needed to unlock additional weapons. Bonus points are also earned by completing sub-objectives for each mission, such as destroying a specific number of cars, computers, or motorcycles. As players string together the hand-to-hand moves, Blade's bloodlust will increase, enabling him to use rage attacks.
Three levels of rage exist, each dictated by the amount of bloodlust Blade has acquired. The first level of rage allows the character to unsheathe his sword for a limited amount of time, while the remaining two levels add temporary invulnerability and enhanced combat power to the mix. In addition to melee attacks, Blade can fight enemies using a variety of weapons. Each mission begins with an equipment selection screen, allowing Blade to carry a limited amount of firepower to help him combat his vampire foes. Tools of the trade include a shotgun, mach pistol, glaive, serum, reinforced armor, silver knuckle duster, and UV grenades.
Both the shotgun and mach pistol require ammunition, which can also be selected as part of the equipment before a mission begins. Additional clips and shells can usually be found along the ground or tucked away behind an object or two. Health packs are also available on each stage to replenish Blade's life. Blade II includes a separate tutorial conducted by friend and confidant Whistler, who will teach the Daywalker how to fight, block, jump, target enemies, and strafe. Progress during the game can be saved to memory card after each mission or from special save points found within certain levels. ~ Scott Alan Marriott, All Game Guide