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GENERAL INFORMATION
GENRE/STYLE
Action/Side-Scrolling Combat
RELEASE DATE
20/NOV/00
ESRB RATING
EVERYONE, Animated Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Batman Beyond: Return of the Joker finds Gotham City controlled by the Joker and his gang, while Bruce Wayne has retired from crime fighting. Terry McGinnis, Batman's protégé, starts investigating this city overcome by chaos, and after Bruce Wayne is almost killed by the Joker, McGinnis heads to the streets and starts to battle, which is where you come in.
Assuming the role of the young McGinnis, you must battle enemies using the weapons and objects in the Batsuit. Items include Batwings, which allow you to jump over obstacles and buildings, Magnetic Nunchakus that attack opponents quickly, a Dark Knight discus, jets that add turbo charges to your boots, a Dark Knight shield, and a Dark Knight staff. All of these weapons are activated by one button, while jumping, which includes the use of the Batwings, is activated by a second button.
On the streets of Gotham City, players will confront numerous members of the Joker's clan, each with special talents, ranging from thugs to characters Woof, Bonk, and Crane. Additionally, while users can pick up gadgets to add to their Batsuits along the way, they will also encounter Power-Ups, which will restore the character's stamina by different amounts, and boxes, which contain bonuses and are guarded by enemies. For users unable to tame the streets and defeat the enemies in one play session, game progress can be resumed using a password. ~ Shawn Nicholls, All Game Guide
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