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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Isometric Action RPG
RELEASE DATE
11/MAY/99
ESRB RATING
TEEN, Animated Blood, Mild Language, Use of Tobacco and/or Use of Alcohol
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Baldur's Gate: Tales of the Sword Coast (TSC) is an expansion pack for the original Baldur's Gate role-playing adventure game. In order to use the expansion CD, you must have the original game installed. The expansion package does not add a new chapter to the original, but rather increases the number of available exploration areas within the existing chapters of Baldur's Gate. A utility updates previous saved games from the original title for compatibility with the expansion.
Three options are available once TSC is installed. Start a new game of Baldur's Gate as usual with no noticeable differences because of the TSC installation, continue Baldur's Gate from an earlier saved game with the option of exploring the new TSC areas when you arrive at the point in the game where they become available, or, in the event you have finished Baldur's Gate and kept the automatically generated "final save" created just prior to the final battle, you can load it to re-entering the game near the end of Chapter 7. In this case, the TSC components have been seamlessly merged into Baldur's Gate and you'll begin adventuring again at the town of Ulgoth's Beard. Returning to the Baldur's Gate world once you have entered the new areas provided by TSC is possible under all three of the aforementioned scenarios.
Several enhancements to the game have been included as part of the expansion pack including a new ending with heightened interests, challenges and rewards. Also, a "quick save" feature has been added, as well as about a dozen tweaks or add-on capabilities, some of which were available but not mentioned in the Baldur's Gate documentation (e.g., auto pause when enemy is sighted, blue-tinted unidentified magic items, speed of all projectiles have doubled, possible experience points are now 161,000 versus 89,000 in the original game, an option to increase or decrease AI path searching, etc.). For multi-player fans, the voice communication software package Roger Wilco(tm) is available for on-line chatting. ~ Michael L. House, All Game Guide
Past 14 days
“Great old game was very fun with neat story and quests...the game had surprises in it which was nice.”
“Great old game was very fun with neat story and quests...the game had surprises in it which was nice.”
created 19/SEP/2009
“Expantion for Baldur's Gate, a must have. Don't forget to visit Werewolf Island.”
“Expantion for Baldur's Gate, a must have. Don't forget to visit Werewolf Island.”
created 16/JUN/2009
“Argued with myself over a character for about 20 minutes, finally settled on a N/E Human Thief. Did the Gatewarden equipment trick, went to save after I had imported and started again and the game...”
created 25/MAY/2009
“A great addition to a perfect game.”
“A great addition to a perfect game.”
created 25/MAY/2009
“The official expansion to the classic BG. If you have played BG, then you know exactly what to expect here – more dungeons and leet loot!”
“The official expansion to the classic BG. If you have played BG, then you know exactly what to expect here – more dungeons and leet loot!”
created 16/FEB/2009
54%
of Warcraft Death Knight Players choose Blood Elf or Human as their Race.
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