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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Isometric Action RPG
RELEASE DATE
17/NOV/98
ESRB RATING
TEEN, Animated Blood, Mild Language, Use of Tobacco and/or Use of Alcohol
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
Macintosh, http://www.gamerdna.com/game/baldur--s-gate-ibm-pc-compatible, http://www.gamerdna.com/game/baldur--s-gate-ibm-pc-compatible-1
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Based in the Forgotten Realms' Advanced Dungeons & Dragons universe, Baldur's Gate includes slightly modified second edition AD&D rules. The game features dynamic lighting, real-time environmental effects, six unique races, and 26 classes and subclasses. Players step into the role of an orphan who gets thrust into an adventure along the Sword Coast. Throughout the Sword Coast players will meet many non-player characters (NPCs) who can join their party. NPCs are not completely controlled by the player as they have their own beliefs and will often get into arguments with one another. Instead of playing with the computer characters, users can choose to play through the main story on a LAN or via the Internet with up to five other players. ~ All Game Guide
Past 14 days
“Genre: Role-playing Game, Adventure, Fantasy, Dungeons & Dragons The Good: unforgettable and deep story, countless ways to customize party, large item and magic database, very high replayability factor, challenging game play, highly...”
“Genre: Role-playing Game, Adventure, Fantasy, Dungeons & Dragons
The Good: unforgettable and deep story, countless ways to customize party, large item and magic database, very high replayability factor, challenging game play, highly addictive, several races and classes to choose from, great visuals, music and voice acting, massive world to explore.
The Bad: too bad it couldn't be longer.”
created 24/JUN/2012
“I'm having trouble thinking of a good way to describe this particular game-play session in Baldur's Gate. It started off very badly, with me fighting the same battle over and over again for about...”
created 25/APR/2011
“Went into the catacombs beneath Candlekeep, and I think that I might be here for a while. I also encountered a pretty difficult boss fight and had to quit before I could get passed it, which I hate...”
created 15/APR/2011
“Finally finished chapter 5. I'm not sure how much more of the game I have left, but I have now come "full circle" as I am finally returning to Candlekeep, where I started the game (which...”
created 11/APR/2011
“Did a couple more sidequests, and I think that I'm finally ready to continue on the main story next time that I play. Baldur's Gate is huge and it took me this long to even give the whole city a...”
created 10/APR/2011
“Didn't play for that long, but I did have the opportunity to play through one very cool mission. For the first time in the game, I was encouraged to take the sneaky route: up to this point, I...”
created 06/APR/2011
created 03/APR/2011
“Finally found a way to the Gnoll Stronghold (yeah, not all exits from the map are the same). Swept all the gnolls out and acquired Dynaheir! And now I think our party is finally formed. While I was...”
created 03/APR/2011
“After several long play sessions, repeated visits to the inn, despite long treks back and forth, and many, many, game reloads, I am finally done with the Cloakwood Forest and the mine housed within...”
created 03/APR/2011
“Went deeper into the mines in the Cloakwood Forest. Had some trouble with a mage surrounded by a bunch of weak enemies because I couldn't get to him before he cast lightning, which tore my party...”
created 01/APR/2011
“Didn't play for long, but managed to reach the mines in the middle of the Cloakwood Forest, and I suspect the final area before the end of the forth chapter, if the game's previous chapters are any...”
created 31/MAR/2011
“I went through much of the excruciatingly long Cloakwood Forest dungeon. I managed to finish three of the four full-sized areas that make up the forest. The dungeon is long and brutally difficult,...”
created 30/MAR/2011
“Kept on going. I'm finally at the point where all of my characters are outfitted with better armor than they started out with (yes, almost a week into playing this game, I still had characters...”
created 29/MAR/2011
“Slowly getting through Chapter 3. I'm running into a problem with with travel time at this point as the area that I'm exploring is a good 16 in-game hours from the nearest inn, meaning that I waste...”
created 28/MAR/2011
“Beat the second chapter, went a little ways into the next one. The chapter kind of ended in a strange place: while still in the dungeon after finding a letter to the boss as opposed to when you...”
created 27/MAR/2011
96
The number of games covering all platforms for the "Call of Duty" franchise.
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