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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Persistent World Online RPG
RELEASE DATE
13/APR/06
ESRB RATING
TEEN, Alcohol Reference, Blood, Violence
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Online PC game publisher NCsoft moves from swords, sorcery, and superheroes to souped-up street racing with Auto Assault, a "massively multiplayer" game of vehicular combat, developed by Colorado's NetDevil. Set in a post-apocalyptic world reminiscent of Mad Max movies, Auto Assault has players taking the roles of futuristic road warriors, battling over the scraps of a crumbling civilization in their highly customizable cars, trucks, and cycles.
Players can choose to drive for one of three competing factions: the humans, the mutants, or the biomeks. Cooperative, competitive, and solo play are all supported. Compared to earlier persistent-world role-playing games, Auto Assault is designed to offer more accessible, action-oriented gameplay that doesn't rely on complicated experience systems or grueling "grinds" to reward players. Like most persistent-world PC games, Auto Assault requires an Internet connection and charges a monthly subscription fee for continued play. ~ T.J. Deci, All Game Guide
Past 14 days
created 27/FEB/2009
“The game was amusing for around 6-8 hours but soon got boring and repetitive, as each town was a near carbon copy of the last, and the quest system was nothing but very simple patrol, fetch, or kills.”
“The game was amusing for around 6-8 hours but soon got boring and repetitive, as each town was a near carbon copy of the last, and the quest system was nothing but very simple patrol, fetch, or kills.”
created 20/FEB/2009
“only fun for about an hour”
“only fun for about an hour”
created 29/JAN/2009
“Fun concept, best loading screens I've ever seen. "Scraping elf paste from tires", "pretending to load", "splicing kittens", "removing copulating insects from beard"... just grand”
“Fun concept, best loading screens I've ever seen.
"Scraping elf paste from tires", "pretending to load", "splicing kittens", "removing copulating insects from beard"... just grand”
created 28/JAN/2009
created 24/JAN/2009
created 24/JAN/2009
created 24/JAN/2009
created 24/JAN/2009
“Participated in Beta (Closed/Open).”
“Participated in Beta (Closed/Open).”
created 19/JAN/2009
“It was an ok MMO, but it was pretty lonely.”
“It was an ok MMO, but it was pretty lonely.”
created 19/JAN/2009
“When I first played it I didn't like it. But now....IT ROCKS!!!”
“When I first played it I didn't like it. But now....IT ROCKS!!!”
created 19/JAN/2009
“I played for about 2 months. The game still needed a lot of gameplay work. I couldn't even do any quests and laregly had no means of leveling other than mindless grinding by the time I hit level 40-ish.”
“I played for about 2 months. The game still needed a lot of gameplay work. I couldn't even do any quests and laregly had no means of leveling other than mindless grinding by the time I hit level 40-ish.”
created 19/JAN/2009
“Really fun game that got overlooked by a lot of people for some reason. RIP.”
“Really fun game that got overlooked by a lot of people for some reason. RIP.”
created 18/MAY/2009
“Beta Tested”
“Beta Tested”
created 19/JAN/2009
“It's unfinished. It's lame. It's as good as it gets, if a car with a roof mounted flame thrower is what you want. I'll always remember blowing buildings to bits just because I could. RIP.”
“It's unfinished. It's lame. It's as good as it gets, if a car with a roof mounted flame thrower is what you want. I'll always remember blowing buildings to bits just because I could. RIP.”
created 19/JAN/2009
620
The average gamerscore in Halo 3.
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