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GENERAL INFORMATION
GENRE/STYLE
Simulation/Life Development Sim
RELEASE DATE
17/SEP/02
ESRB RATING
EVERYONE,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
http://www.gamerdna.com/game/animal-crossing-nintendo-gamecube-1
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Dubbed as a "communication game" by Nintendo, Animal Crossing creates a virtual community of which the player is but a single member. Players begin by naming their character and town, and then setting the date before moving into their new Animal Crossing settlement. The town's denizens are talking animals, and the emphasis is placed on making friends and creating a virtual life.
By using the GameCube's real-time clock, the game reflects actual time of day or night. Play at six in the morning, for example, and many characters will still be asleep, while others will be getting a jump-start on their day. Holidays are celebrated and the world changes accordingly, with lights hanging on trees at Christmas, for instance. Certain in-game events will only occur at specific times during the day, and some characters will only appear at set intervals.
As with everyday life, characters need to get a job in order to make the money needed to purchase new items for their house as well as pay off loans. Using the Nintendo GameCube — Game Boy Advance Cable, players will be able to design new textures and outfits on the handheld and transfer them back to the GameCube so they appear in the game. Animal Crossing can also be played by up to four players, though not simultaneously. Others can visit and leave notes and items for the primary player.
The game also provides a host of events and things to do to keep players occupied. Catching bugs and fish could yield some extra cash, but time might be better spent on planting fruit trees or perhaps forging new relationships with some of the neighbors. Faithful reproductions of NES games can also be collected, played, and transferred to the Game Boy Advance, including Donkey Kong, Ice Climber, Baseball, Punch-Out!!, Pinball, and Excitebike. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Just a really fun, laid back game. Lots of customization, open world, seeing what happened in new seasons, during different weather and holidays. I don't play it much, but every once in awhile I'll fire it up and see what's going on.”
“Just a really fun, laid back game. Lots of customization, open world, seeing what happened in new seasons, during different weather and holidays. I don't play it much, but every once in awhile I'll fire it up and see what's going on.”
created 28/FEB/2010
“Had to clean the damn weeds out... I just know my daughter's going to want to play this tomorrow and looking at the weeds all over town was driving me nuts.”
created 12/FEB/2010
“I started off my new town of Ponderon and worked my way out of the part-time job with Nook, Raccoon Slave Driver from Hell. Just played a bit after that but I got a quest from the mayor to, between...”
created 16/JAN/2010
“Animal Crossing was a good game when I was 12 but now it's boring as hell. Not much action and the payment thing really is the only goal in this game. Bottom Line : Good game for children, boring game for everyone else.”
“Animal Crossing was a good game when I was 12 but now it's boring as hell. Not much action and the payment thing really is the only goal in this game. Bottom Line : Good game for children, boring game for everyone else.”
created 13/DEC/2009
“My kids weren't so good about pulling the weeds and they were all over the place. But I found Wisp. Problem solved!”
created 12/DEC/2009
“My six-year-old started playing this when he less than three years old and he still signs on occasionally to check on events and do some fishing. My 3-year-old daughter is now hooked. The main draw...”
created 05/DEC/2009
“Some subprime mortgage crisis joke, perhaps?”
created 27/NOV/2009
“Picked a great time to start playing -- got a complete set of new furniture on Harvest Festival.”
created 27/NOV/2009
“For the first time ever I'm finally playing Animal Crossing. Gamecube version that's hardly different from the N64 version (except for English language) or not, yay.”
created 25/NOV/2009
“Basically the formula is like this, The Sims + Pokemon=Animal Crossing. One of the few "casual" games I have enjoyed. You get a living wold experience and obsessive item collection wrapped up in one addictive package.”
“Basically the formula is like this, The Sims + Pokemon=Animal Crossing. One of the few "casual" games I have enjoyed. You get a living wold experience and obsessive item collection wrapped up in one addictive package.”
created 16/SEP/2009
created 15/SEP/2009
“Mostly like this on GC because it reminds me of my cousins. Spending hours upon hours catching/selling bugs and fish, trying to get the golden trophy before anyone else did.. Those were the days.”
“Mostly like this on GC because it reminds me of my cousins. Spending hours upon hours catching/selling bugs and fish, trying to get the golden trophy before anyone else did.. Those were the days.”
created 07/AUG/2009
“Fun game to kill time with”
“Fun game to kill time with”
created 12/JUL/2009
created 12/JUL/2009
“This game is a guilty pleasure. I spent more time playing this game than I did any other GC game. The concept is so simple it hurts. But, the "realtime" real world interactions within the game were so well done. If you haven't, try the...”
“This game is a guilty pleasure. I spent more time playing this game than I did any other GC game. The concept is so simple it hurts. But, the "realtime" real world interactions within the game were so well done. If you haven't, try the Wii version”
created 02/JUL/2009
159
The number of games with "Pirate" in the title.
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