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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Persistent World Online RPG
RELEASE DATE
27/JUN/01
ESRB RATING
TEEN,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
IBM PC Compatible, http://www.gamerdna.com/game/anarchy-online-ibm-pc-compatible
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Anarchy Online takes place on the persistent online world of Rubi-Ka. The planet features a sci-fi setting with a fantasy flavor, featuring monsters and magic with scientifically credible explanations for their existence. While there are a few basic ground rules and contextual idiosyncrasies, Anarchy Online is designed to offer players as many choices as possible and allow them to build the society of the game world through their own decisions and interaction.
Characters can be viewed from a first or third-person perspective. In addition to standard literal conversations between avatars, characters can also emote through several displays of body language, ranging from a wave or a polite bow to purposeful flatulence or a mildly obscene hand gesture. Certain park areas in some of Rubi-Ka's cities are designated as exclusively for social interaction and weapons and fighting are prohibited in these places.
The game is designed to offer players a wide range of choices in character creation. Characters can be "regular" human beings or one of three genetically altered human "breeds," each with a specially designed physiology that makes them stronger, quicker, or better suited to control the nano machines that perform the technological "magic" in the game world. Once the character has been created and customized, it is time to decide on an alliance.
Two major factions exist on Rubi-Ka, the seemingly ubiquitous Omni-Tek corporation and those who organize to rebel against it. While there is technically no "good" or "evil" choice among these to groups, there is a definite, ongoing conflict between them, and the players' choices will influence the people they meet and the quests that become available to them. There is also the choice to be neutral, though neutral characters may never be fully trusted by members on either side of the dispute.
Aside from their basic alliance for or against Omni-Tek, player characters can join clans or create their own. The game is uses an innovative system that is intended to help players find exclusive jobs and quests that are appropriate to their skills and alliances. Players can even assign their own quests, or subcontract other characters to help accomplish a major mission. All these factors are created in line with the game's theme of freedom in interaction and "natural" evolution of the game world's society. ~ T.J. Deci, All Game Guide
Past 14 days
created 25/JUN/2012
“Currently planning the re-launch of Alpha Division - exciting stuff!”
created 31/DEC/2011
created 30/NOV/2011
“My first MMORPG that has kept me with it over 6 years. The complexity of the game is what has kept me around so far, there is something new to learn about every day.”
“My first MMORPG that has kept me with it over 6 years. The complexity of the game is what has kept me around so far, there is something new to learn about every day.”
created 25/OCT/2011
created 10/OCT/2011
“I drew this myself one year for Halloween. Goooo Leets!”
created 10/OCT/2011
“Anarchy Online had a great deal of promise but unfortunately failed to deliver. With average graphics and a harsh leveling system it quickly becomes monotonous leaving gamers to want more. The UI was lacking in my opinion and could have used...”
“Anarchy Online had a great deal of promise but unfortunately failed to deliver. With average graphics and a harsh leveling system it quickly becomes monotonous leaving gamers to want more. The UI was lacking in my opinion and could have used extensive work. To my knowledge this title is now free to play, but there are other games available for free that can occupy your time and give you more enjoyment. Unfortunately Anarchy Online never capitalized on the promises it was making....a shame because the idea was great. ”
created 08/OCT/2011
“My longest adventure into MMO gaming so far. Good times.”
“My longest adventure into MMO gaming so far. Good times.”
created 06/SEP/2011
“Finished the Scheol Questline”
created 15/AUG/2011
“It's been forever since I've played Anarchy Online. I rolled a character on a free to play account, rather than re-activating my old one. After playing for a few hours I was able to re-visit what...”
created 11/AUG/2011
“8 years of gaming goodness”
“8 years of gaming goodness”
created 07/MAR/2011
created 11/OCT/2010
created 23/SEP/2010
“Our french clan organization is recruiting on Rimor (RK2) : all level, paying customers as much as free players accepted, please visit our forums @ http://b3sb4th.free.fr Notre guilde francophone...”
created 14/JUN/2010
“Being player on AO since 2005, having tested a lot of other games/MMO (fantasy, sci-fi), i never found elsewhere what makes me stay in AO : + the possibility to play approx 40% of the game totally for free, for an unlimited duration so far (!) +...”
“Being player on AO since 2005, having tested a lot of other games/MMO (fantasy, sci-fi), i never found elsewhere what makes me stay in AO :
+ the possibility to play approx 40% of the game totally for free, for an unlimited duration so far (!)
+ a really wide offer of possibilities in PVP, PVE, at the same time in large raid, little team or solo
+ an incredible renewal capability, wich got increased with the team around GD Means & amazing updates/extensions
+ a really cool and helpful community in both game & forums, and frequent GM/player events organized
+ a pretty complex game in wich you learn new things & still progress years after starting
- an old looking game (deved in 1999 !) let's admit it, but still cool + the devs are working on a 2010 complete relift
To me, the veteran of Sci-fi MMO & the best so far !”
created 14/JUN/2010
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TamaraLane was the last to comment - 11 months ago...
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