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GENERAL INFORMATION
GENRE/STYLE
Action/2D Action
ESRB RATING
,
DEVELOPER
Magnavox Consumer Electronics Company
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Played like a mathematical board game, Analogic's overlay depicts a numbered grid as "computerized charted galaxy". Two players from the planets "Odd" and "Even" start out on odd- and even-numbered squares, respectively. Using the English knobs, players must maintain "interstellar contact" by keeping the ball between the paddles while moving their dots. Subsequent moves are based on mathematical rules only an engineer could love. The Even player moves to squares that form even totals when added to the square occupied by the Odd player, and vice versa. So, if Odd occupies square 3, Even could move to square 5, because 3 + 5 = 8, an even number. Diagonal movements are prohibited unless a player spends a Diagonal Chip. These chips are earned when an opponent misses a ball, or when certain squares are reached. The winner is the first to reach the opposing planet. ~ William Cassidy, All Game Guide
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302
The number of games with "Ninja" in the title.
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