New Releases: What upcoming games are you looking forward to?
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GENERAL INFORMATION
GENRE/STYLE
Simulation/Musical Instrument/Band Simulation
RELEASE DATE
26/MAR/03
ESRB RATING
TEEN, Mild Lyrics
DEVELOPER
PUBLISHER
Sony Computer Entertainment America, Inc.
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
This sequel to Harmonix Music Systems' Frequency is designed to propel players through new levels of on-rails, rhythm-based shooting, to the tunes of top Sony recording artists including Crystal Method, Orbital, David Bowie, Weezer, Garbage, and others. As in the original, players ride a "loop" of music, triggering drum, bass, guitar, and other tracks with well-timed button taps.
With new backgrounds and graphical effects in a flashy, pulsing, neon-dreamlike style similar to that of the original game, Amplitude brings the rhythm-based play online through the PS2 Network Adaptor. In addition to chat modes and a ranking system, musically inclined gamers are able to post their favorite remixes online for others to access and enjoy. ~ T.J. Deci, All Game Guide
Past 14 days
“Was not much of a fan of music games when I first played this. Over the years I have started to enjoy them more so I can appreciate this one a little better now. The music in it is not really my personal preference, but most of it was good enough...”
“Was not much of a fan of music games when I first played this. Over the years I have started to enjoy them more so I can appreciate this one a little better now. The music in it is not really my personal preference, but most of it was good enough that I could deal with it while playing. Very challenging game overall, especially on the harder difficulties. The fact that you are not allowed to miss a single note in a section makes it demand perfection. In the hardest difficulties, just failing a handful of sections in a row will be an instant game over. One thing that is a bit annoying though, is that you have to manually move to the next section. Sometimes you will end up in a situation where the next available one is four sections away and by the time you get there from the last, you missed the first note and take damage from it. Once you get used to it though, it's not too bad. Pretty fun and worth checking out for anyone into this genre.”
created 06/JUN/2011
“The sequel to frequency and one of those games that slipped under the radar because the people hadn't caught a whiff of what were "Rhythm games". I'd say this one was more for those music geeks rather than regular gamers, but fun...”
“The sequel to frequency and one of those games that slipped under the radar because the people hadn't caught a whiff of what were "Rhythm games". I'd say this one was more for those music geeks rather than regular gamers, but fun nonetheless.”
created 03/AUG/2009
“Beat Robot Rockerz, Super Spr0de, and Spaztik. Completed Amplitude.”
created 23/JUL/2009
“Played on Insane difficulty”
created 20/JUL/2009
“Finished on Brutal Difficulty”
created 20/JUL/2009
“Finished all of Mellow difficulty”
created 17/JUL/2009
“Played through most of Mellow difficulty”
created 17/JUL/2009
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