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GENERAL INFORMATION
GENRE/STYLE
Strategy/2D Real-Time Strategy
RELEASE DATE
30/SEP/97
ESRB RATING
TEEN, Animated Blood, Animated Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The scope of Microsoft's Age of Empires runs the gamut from meager tribes to control of vast empires by beginning in the Stone Age, when mankind takes its first steps toward becoming the dominant species on the face of the Earth, until global warming ends the Ice Age, and hunters and gatherers slowly give way to the beginnings of the great civilizations.
There are four major ways to achieve victory in the random map or deathmatch modes of Age of Empires, and all are contingent on being the first player in the game to reach specific milestones. Control of all artifacts or ruins for 2,000 years earns victory, as does building the first Wonder of the World to stand for 2,000 years. Another means to victory lies in conquest of the other players — total destruction of enemy villagers, military units, war ships, and buildings. A final option allows for setting a time limit, with the team or player with the highest score at game's end declared the winner.
In single-player action, campaigns made up of linked scenarios allow you to select one of 12 civilizations to lead to glory by outscoring all other civilizations (players) in the game. For single and multiplayer participants, more than 40 preset stand-alone scenarios are available, as well as the option to generate random scenarios. Up to eight players can go head-to-head or join cooperative matches via a LAN or the Internet.
This turn-based strategy game, Age of Empires, lets you build your civilization and mold it as you see fit through the use of military might, expansion, diplomacy, economic dominance or technological advance. Civilizations include Assyrian, Babylonian, Ancient Choson, Egyptian, Greek, Hittite, Minoan, Persian, Phoenician, Shang, Sumerian and Yamato, each with unique qualities, attributes, weaponry, and special characteristics.
Age of Empires employs a large variety of game customization options including map size and type, victory conditions, starting age (Stone, Tool, Bronze or Iron), difficulty level, quantity of resources (wood, food, stone, gold), whether to enable cheating or not, fixed starting positions, and terrain visibility. The game supports a point-and-click interface with hotkey commands available in most situations.
Gameplay features empire building from the ground up: gathering resources, creating villagers, military units and boats, constructing buildings and repair facilities, trading, researching technology, advancing through the four specific ages and upgrading units and structures. The mastery of combat and diplomacy, healing, and conversion of enemy units plays a part in the success or failure of your fledgling civilization.
A scenario builder is included in the game to allow for customization of maps, terrain, players, units, diplomacy, global and individual victory conditions, options, messages, and cinematics. The game's manual provides historical perspectives on each of the 12 civilizations and covers information such as location, capital, rise to power, economy, religion, culture, government, architecture, military, decline and fall, and legacy. A glossy foldout contains quick reference to the tech tree, hotkeys, unit and civilization attributes, and the scoring system. ~ Michael L. House, All Game Guide
Past 14 days
“Like everyone else on the planet I played this game back when it first came out. One of the few decent games Microsoft ever made. I was never a huge fan though.”
“Like everyone else on the planet I played this game back when it first came out. One of the few decent games Microsoft ever made. I was never a huge fan though.”
created 24/OCT/2009
“This is a list of the video games which influenced me most. This means they were very good games and in addition contributed something to the gamer I became or to the person I became. The list of 5...”
created 17/OCT/2009
“CONTEST! We've all played games in our past that really turned us on to a type of game or a genre of games. These are games that you probably played in your formative gaming years..when you were...”
created 07/OCT/2009
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KatrinaTheLamia was the last to comment - about 1 month ago... show previous hide previous
“I remember getting this game the year it was released, way back in 1997. It's still as good of a game today as it was back then!”
“I remember getting this game the year it was released, way back in 1997. It's still as good of a game today as it was back then!”
created 20/SEP/2009
“Stone Age to Medieval. Classic RTS, build base, R&D, attack. Have priest pick up and carry around shrines for some bonuses.”
“Stone Age to Medieval. Classic RTS, build base, R&D, attack. Have priest pick up and carry around shrines for some bonuses.”
created 13/SEP/2009
“one of the first games, that i played and played and played... and forgot the time :) Wonderful RTS.”
“one of the first games, that i played and played and played... and forgot the time :) Wonderful RTS.”
created 03/SEP/2009
“build your empire from the cave men ages to the dark ages and conquer the world”
“build your empire from the cave men ages to the dark ages and conquer the world”
created 28/AUG/2009
created 09/AUG/2009
“pretty decent RTS game, and I'm just a big fan of historical settings”
“pretty decent RTS game, and I'm just a big fan of historical settings”
created 07/AUG/2009
“What game do you have the best memories of playing? This past weekend I saw one of my favorite games of all time, The Matrix Online, shut down. While it wasn't the best game in terms of game play,...”
created 03/AUG/2009
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“The game that started off this great, intellectually stimulating series was in-fact not good at all. One word can sum it up...SLOW. And as we all know in an RTS slow production leads to the game being tedious and everything seeming like a chore.”
“The game that started off this great, intellectually stimulating series was in-fact not good at all. One word can sum it up...SLOW. And as we all know in an RTS slow production leads to the game being tedious and everything seeming like a chore.”
created 02/AUG/2009
“When this game came out it blew my mind. I played it for hours and hours. Good games where you get to play as ancient warriors are few and far between, so this game was a nice treat at the time.”
“When this game came out it blew my mind. I played it for hours and hours. Good games where you get to play as ancient warriors are few and far between, so this game was a nice treat at the time.”
created 15/JUL/2009
“it is alright there are two main problems, movement is slow and hard to control, and the ai acts like it knows the entire map but other then that it is pretty fun”
“it is alright there are two main problems, movement is slow and hard to control, and the ai acts like it knows the entire map but other then that it is pretty fun”
created 11/JUL/2009
“Old classic I used to love.”
“Old classic I used to love.”
created 03/MAR/2009
“Great game. Excellent audio, good netplay.”
“Great game. Excellent audio, good netplay.”
created 22/FEB/2009
149
The number of games with "Ninja" in the title.
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