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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Persistent World Online RPG
RELEASE DATE
24/JUN/03
ESRB RATING
NOT RATED BY ESRB,
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
In Second Life, a massively multiplayer online game, players join a virtual society in which residents are free to do as they desire. There are no set goals in Second Life, and as such residents are able to pursue their own interests, be they exploring the virtual world around them, actively seeking out fame and fortune, creating architecture, items, clothing, weaponry and even animals, or simply interacting with others. Avatars are infinitely customizable, allowing players to change appearance, gender, clothes and body style at will. Though residents may act out their every whim, a real-time reputation system allows denizens to rate one another, with financial incentives and improved social status provided to those who garner positive comments.
Utilizing the suite of creation tools provided, players can create buildings or collaborate with others to establish entire cities, erect landmarks or simply carve out a niche for themselves selling products of their own design. Should they desire to, residents can also form a conglomeration, pooling their resources in order to accomplish feats lone players may find difficult, such as building amusement parks. Those with more altruistic pursuits can interact with friends and other residents via instant messaging, basic chat and animated gestures, organize social events, establish a local newspaper, throw parties, or participate in mini-game events such as slot machines and mini-golf.
An event calendar keeps citizens apprised of forthcoming events, while the leaderboards allow the more competitive residents to vie for various honors. Once the initial trial period expires, new members can opt to purchase monthly, quarterly, annual or lifetime memberships. ~ Gavin Frankle, All Game Guide
Past 14 days
“Spent almost the whole day at Deadly again playing Chess and hanging out with the Royals. I kinda miss going and playing superheroes or Ancient World.”
created 05/DEC/2009
“Spent almost the entire day in Deadly, not a whole lot happened...”
created 03/DEC/2009
“The new Deadly Dreams club is floating above the sim in a blimp.”
created 02/DEC/2009
“Spent most of the day at Deadly waiting for Goddess. Went dancing for a bit.”
created 02/DEC/2009
“Tessira - hatchie & mischief maker”
created 01/DEC/2009
created 01/DEC/2009
“Sold old venue land, and purchased new land, spent hours decorating as a dragon cave/horde/stash with new furniture and than went out dancing.”
created 01/DEC/2009
“Got on late. In a stunning turn of events, Miss Black joined Deadly and a girl we know. Spent most of the day there.”
created 01/DEC/2009
“Hahah sceond life good times”
“Hahah sceond life good times”
created 30/NOV/2009
“Went to an Amazon party, got involved in a superhero battle (that unfortunately fizzled), and finally found Svo's bedroom.”
created 30/NOV/2009
“Watched an Arena fight with Hermes and went dancing with Miss Black.”
created 29/NOV/2009
“Raided the Olympians to get back Melan. Met the new Duchess and partied with Princess Tweedy.”
created 28/NOV/2009
HighSimSim was the last to comment - 6 days ago...
Dr-Madness was the last to comment - 6 days ago... show previous hide previous
“Started off at Deadly, spent most of the day with Miss Black, met a new girl, and wound back up at Deadly.”
created 27/NOV/2009
“This is my avatar in Second Life.”
created 26/NOV/2009
Ashbelthor was the last to comment - 8 days ago...
LordXenophon was the last to comment - 8 days ago...
Simman was the last to comment - 8 days ago...
Ashbelthor was the last to comment - 8 days ago...
LordXenophon was the last to comment - 7 days ago... show previous hide previous
“Ashbelthor Rodas, the blue fox, at your service.”
created 26/NOV/2009
70
The number of games with "Pirate" in the title.
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