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GENERAL INFORMATION
GENRE/STYLE
Shooter/Vertical Scrolling Shooter
ESRB RATING
,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
Nintendo Entertainment System, Amstrad CPC, TurboGrafx-16, Commodore 64/128
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Capcom's 1943: The Battle of Midway is the second in the company's series of World War II 2D shooting games, which is sometimes known as the 194x series (1942 was the first and 1941: Counter-Attack was the third).
In this game, you take a dual-propeller plane into the skies and do battle against enemy planes and ships over water and through the clouds. Instead of losing a ship each time you're shot and starting the game with three or four planes, you have an energy reserve which is depleted with each bit of damage you sustain. Once the energy meter reaches zero, your game is over. You can replenish it each time you finish a level or by picking up the squares which say "POW" and which float around after you destroy some of the more formidable enemy aircraft.
You can also gain power-ups which appear if you shoot a "POW" square. These boost your weapons for a limited amount of time; you can extend this time by picking up another power-up before the first one runs out.
You also have three special weapons which you can use to destroy everything on the screen (or severely damage your more powerful foes); the weapon appears as lightning over the clouds and as a wave when you're over water. And if you need another advantage, you can also use the second button on the machine to do a loop and avoid planes coming at your from behind.
Each level ends with a tough plane or ship which you must defeat in order to advance to the next mission. ~ Brad Cook, All Game Guide
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66
The number of games with "battlefield" in the title.
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