Winter!: Prepare for holiday gaming!
Look what I found hiding in the shadows inside my mailbox last week. I confess; I've always been ridiculously fond of the Tenchu series. I've spent far too many nerdy hours engaged in nerdy arguments defending Tenchu to the Metal Gear Solid nerds. (Stupid Metal Gear Solid nerds.) You'll spend 90 percent of the game waiting for enemies to wander along a predetermined path, yawn, and say something strange ("I wish I was drunk").Yet, after Tenchu: Stealth Assassins for the PlayStation in 1998, it's been increasingly difficult to defend my beloved ninja sim. The past decade of Tenchu games -- most of which I slogged through -- has been low point after low point (after low point). The idea behind the new Shadow Assassins is to 1. put the series back into the hands of the people who developed the original game; 2. make the gameplay Wii-waggle-friendly; and, finally, fingers crossed, 3. to get this wayward IP back on the right track. As usual, the stars of the show are the inexplicably bleach...
What's Hot: Rikimaru and Ayame are back; Series' original developers are on the case this time; Stealth kills = still fun after 10 years
What's Not: Hinky controls; Odd voiceover work; Unfortunately borrows from Red Steel