World of Tanks Game Rules
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Clan Forums: Triple Entente Barracks » General

World of Tanks Game Rules

Replies: 0

Thread created:
Friday
Jan 21, 2011
1:19AM

Views: 1523

Aeon-Captian
Officer

World of Tanks Game Rules
Additions to the End User License Agreement (“EULA&rdquo.

IMPORTANT! PLEASE READ CAREFULLY!
BY INSTALLING, COPYING, OR OTHERWISE USING OUR GAME(S) OR SERVICE(S) IN ANY MANNER, YOU AGREE TO BE BOUND BY THE TERMS OF THESE RULES.

IF YOU DO NOT AGREE WITH OUR RULES FOR WORLD OF TANKS BETA TEST, PLEASE DO NOT PROCEED WITH THE REGISTRATION PROCESS AND LEAVE OUR SITES IMMEDIATELY AND DO NOT ACCESS OR USE OUR WEBSITE(S), GAME(S), OR SERVICE(S).


1. General Provisions

1.01. In order to take part in World of Tanks beta test, participants ("Beta-testers") must be thirteen (13) years of age or older, and are allowed only one account registered per server. All participants are solely responsible for their behavior in both public and battle chat. Beta-testers are responsible for protecting their accounts from access by others, and are strongly encouraged to select a hard-to-guess password and not re-use that password on any other sites where it may be read by the owners or administrators of that site. It is highly recommended to not share accounts with others. In the case of an account that has been lost or hacked, please inform technical support immediately through their website, http://support.worldoftanks.com or via email at support@worldoftanks.com
1.02. The developers (Wargaming.net) of this software are not responsible for the behavior of any individual beta-tester during the beta test, as well as for the content of his or her messages in all game chats and channels. Beta-testers are solely responsible for their behavior and the content of their messages in all game chats and channels.
1.03. Wargaming.net reserves the right to evaluate each incident on a case by case basis. The action that may be taken may be more lenient or more severe than those listed under each category.
1.04. Wargaming.net may suspend, terminate, modify, or delete accounts at any time for any reason or for no reason, with or without notice to the owner of the account. Accounts terminated by Wargaming.net for any type of abuse, including without limitation a violation of these rules or the EULA, will not be reactivated for any reason. For purposes of explanation and not limitation, most account suspensions, terminations and/or deletions are the result of violations of these rules, the End-User License Agreement (EULA), or other Wargaming.net policy. Players may cancel any account registered to themselves at any time by following the instructions on the Website. Wargaming.net may stop offering and/or supporting any service at any time.
1.05. Players who decide to be involved with the game acknowledge and agree to these and all other relevant rules and will abide by them regardless of the circumstances. In addition players also agree that these Rules will apply to anyone that is allowed to use their Wargaming.net account or user ID. By allowing another user to use the account, the account owner is personally responsible for all the consequences (including termination of said account) which may result, if the above discussed person violates any of the listed rules at any time. The account owner will not be entitled to a refund of any currency or any form of credit.

2. Prohibitions, restrictions and conditions of use, for all game chats and channels.

You agree not to do any of the following while using the Game or any Wargaming.net game chat or channels.

2.01. Excessive Profanity and Inappropriate language is not welcome. It is suggested to ensure that the censor filter is switched on. The censor filter is not an excuse to break the existing game and chat rules, and excessive profanity will still be moderated.
2.02. Typing in such a way to bypass the censor filter is prohibited.
2.03. Insults and provocation of players, whether personal attacks and abuse, or based on race, national origin, religion, sex, or sexual preference, are all prohibited in all game chats and channels.
2.04. Spamming or posting nonsensical messages is prohibited in the game and battle chats. This also includes excessive use of caps, as well as excessive posting of battle results.
2.05. Begging in any form is prohibited in all game chats and channels. Begging includes but is not limited to: requesting users to transfer real money to the virtual wallet, asking for additional credits, and requests to transfer game gold.
2.06. All types of ads for sale, exchange, or other options for the transfer of accounts from one user to another violate EULA and are prohibited in all game chats and channels.
2.07. Distribution of user’s personal information without their consent is prohibited.
2.08. Slandering users or posting false information about users in all game chats and channels is prohibited.
2.09. Attempting to extort information from users, including information necessary for the use of their account are prohibited.
2.10. Discussion on, or linking to unreleased content, illegal drugs or activities, cheats, hacks, Trojan horses, or malicious programs is prohibited. If you suspect that a cheat or hack exists or have any other problems or concerns on these topics, provide the necessary information to support.
2.11. Threats of destroying allied player vehicles as well as the threats of disclosure of ally positions to enemies, regardless of whether the threat was carried out, or not, are prohibited.
2.12. Death threats and other threats of violence in real life, directed either against individual users, moderators or administration of the project, are prohibited.
2.13. All types of advertising messages are prohibited in general and battle chats. Exceptions may be granted to WOT related advertising by the Moderators or Administrators.
Advertising that has previously been permitted by the Moderators or Administration, may contain no more than three (3) lines on a standard chat window, and be posted no more than once every 15 minutes.
2.14. Mentioning and discussing of other games is permitted if the discussion is connected with the military-historical topic, but it should be discontinued if the character of the discussion turns into at a direct promotion of another gaming project.
2.15. Discussion of social, religious, political, illegal or other controversial topics that may create offense is prohibited. This includes but is not limited to negative portrayal of religious and political figures.
2.16. Explicit or implicit discussion of the administration and moderators in all game chats and channels is prohibited.
2.17. Any kind of provocations for other players to violate the EULA as well as additions to it is strictly prohibited.
2.18. Any statements and other actions that violate any applicable laws or regulations are strictly prohibited and will be strongly suppressed.
2.19. Any attempt to create nicknames, groups, or organized communities of players associated in any fashion with organizations which violate any applicable laws or regulations is prohibited. This includes but not limited to, direct or indirect references to Nazi symbols, abbreviations and well known leaders.
2.20. The use of copyrighted, trademarked, patented, classified, or restricted material or information and the violation of any rights of any party, including rights of privacy or publicity is prohibited.

3. Rules for nicknames of players, groups, and organized communities of players

The following types of names are prohibited for use as a player's name or a group of players' name.

3.01. Names which have in any way racist, nationalistic, discriminative, abusive, obscene/vulgar, pedophilia, disability or harassment implications or which in some way insult an ethnic group.
3.02. Names which are unattractive and/or unreadable.
3.03. Names which have an association with sexuality or violence.
3.04. Names which have an offensive connection to the human body or bodily functions.
3.05. Names which make reference to addictive substances or their use.
3.06. Names of negative historical or political personalities that generally arouse feelings of suffering or disgust in the majority of people.
3.07. Names which either in whole or partly contain copyrighted or registered trade mark elements.
3.08. Logotypes, symbols, emblems, figures (such as, 88, 14) abbreviations (such as, SS), or similar stylization (such as, 55) which may provoke strong negative reaction/association or promote national/ethnic/religious hatred.
3.09. Names that contain reference to current mainstream religions that may create offense, i.e. names such as God, Jesus, Allah, etc.

If a name is found to be in violation of these rules, the account will be suspended until the account owner supplies a name that is in accordance with these rules.

4. Inappropriate conduct in game

The following actions are prohibited in game:

4.01. Intentionally damaging vehicles belonging to a player on the same team (team damage).
4.02. Intentionally destroying vehicles belonging to a player on the same team (team kill).
4.03. Intentionally blocking (blocking from front and rear) vehicles belonging to a player on the same team.
4.04. Intentionally propping (blocking on one side, where the other side of a user's vehicle touches a fixed indestructible obstacle, preventing free movement.) vehicles belonging to a player on the same team.
4.05. Intentionally informing participants of the opposing team through battle, or voice chat, the location of vehicles belonging to players of the same team.
4.06. Using bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player within the battle.

5. Rules Enforcement

The "Automated Anti-TK Reporting System" is the system that actively scans the game logs searching for players who massively cause damage to vehicles of their own team (team damage), or intentionally destroy vehicles of their teammates (team kill).

5.01. Based on combat logs for a particular period of time, usually several days, the automated system finds players involved in friendly fire and team kill incidents. The calculations are quite complicated and the main factor that is taken into account is damage inflicted to allies to total damage ratio.
5.02. If the above ratio for a particular user exceeds a certain fixed threshold value, the system identifies the user as a violator, since his main target is doing damage to allied vehicles.
5.03. If the damage ratio for such user exceeds the verifying coefficient, introduced in order to make distinction between intentional and accidental team killers, such user is identified as an offender and goes onto the suspension list.
5.04. While calculating damage to allies / total damage ratio only the battles with team kill/damage incidents are taken into account.
5.05. In connection with the introduction of Automated Anti-TK Reporting System), listed below are set uniform measures that can be taken against offenders:
*. First detection of a user as a team killer and team-damager leads to 3-day game account suspension.
*. Second detection of a user as a team killer and team-damager (recidivism) leads to 10-day game account suspension.
*. Multiple detections of a user as a team killer and team-damager (systemic recidivism) leads to permanent game account suspension.
5.06. The Automated Anti-TK Reporting System is not meant to substitute Technical Support service; the system aims at making their work easier. The most difficult cases thereby will be solved individually via Technical Support service.

The "Automated Anti-Bot Reporting System" is the system that actively scans the game logs searching for players who use automated bots, clickers, macros, keyboard and mouse recorders[/color], or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player.

5.07. In the case of detection of single or short-term signs of use of automated scripts (bot software) in user’s logs, user’s account is taken under thorough control by the administration. The owner of the account can be informed by special notifications sent to the registered e-mail.
5.08. In case of detection of signs of massive or overt use of automated scripts or botting software in user’s logs, the user’s account is suspended permanently, with a possibility of suspension being lifted in the future, after the administration conducts a complete rollback of achievements on the account deemed as obtained by violating the EULA.
5.09. Automated Anti-Bot Reporting System is not meant to substitute the Technical Support service, the system aims at making their work easier. The most difficult cases thereby will be solved individually via Technical Support service.

6. Reporting in-game violations

Since not all cases of team kills and insults can be tracked automatically, the injured party may file a violation report on Technical Support service website: http://support.worldoftanks.com or via email support@worldoftanks.com

6.01. Reports should contain a thorough description of situation, nicknames of participants and approximate time and date of the violation, including time zone, and also the name of the violator. Attaching unedited screenshots is obligatory for the report to be reviewed.
6.02. Only intentional team-kills or friendly-fire damage will be considered. It is the victim's responsibility to provide sufficient screen-shots to substantially prove that the damage or kill was not accidental. For example, if according to the screen shots provided, it is evident that a team kill took place in the first 45 seconds or there are no enemy players around, it is likely intentional. However, if the team kill took when there are both enemy and allied vehicles around, the whole situation is considered vague, and further research is needed to try and prove that the team kill was intentional.
6.03. Only an injured party may report a team-kill or friendly damage. Reports from a third party about team kill and friendly damage will not be accepted nor considered.
6.04. The injured party or victim may not report players whom they have selected to "Platoon", "Company" or "Clan" with. Players are required to chose their friends wisely.
6.05. Reports of insults and obscene language in chats are accepted only if the injured party has the censor filter turned on, which should be supported by an unedited screenshot of the violation.
6.06. Any complaints that are posted on forums will be regarded as off-topic, and dealt with appropriately. Reporting players or disputing of bans are both done through support only.
6.07. Players have seven (7) days to register complaints on an incident. Complaints on issues prior to this time-frame are not subject to consideration.

7. Important/Miscellaneous

7.01. The official language of communication in the game and battle chats is English. The use of other languages, transliteration, and deliberately distorted or illiterate language is not welcome for the current server.
7.02. Repeated violations any area of these Rules or the EULA, including the areas detailed above, will often result in permanent suspension from the game and/or forums.
7.03. This policy is not language-restrictive. Language that falls under this policy will always be subject to the repercussions listed, whether it is inappropriate in English or any other language.
7.04. Players may provide feedback or address any concerns to:
Technical Support service (forum and game suspension appeals): Website: http://support.worldoftanks.com or via email support@worldoftanks.com



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