Turn Table: It's Friday! Time to get down! http://turntable.fm/gdna_get_down
announcements
Main List as I see it from now through cata
Posted by Knob363 on 27-Oct-10 04:45am I am posting a list of what i consider to be peoples mains. these are toons and rolls you are expected to fill. If you dont want this to be your main all changes must be discussed with the officers.Knob: Hunter(Knob) Ranged dps
Marley: Druid(Maltomarley) Ranged dps
Bob: Mage(lennylenard) Ranged dps
Cherish: Hunter(Cherishlove) Ranged dps
Sab: Hunter(Sabian) Ranged dps
Delk: Shaman(stormseeker) Healer alt Mage(Delk) ranged dps
Ihealia: Paladin(Blondie) Healer
Rachitt: Druid(Rachitt) Healer main melee dps off
Kamera: Priest(Leorna) Healer
Nirrin: Paladin(Nirrin) Tank
Wrath: Death Knight(Wrathias) tank
Du: Death Knight(Merrill) Tank
Slash: Rogue(Slashsigh) melee dps
Torel: Death Knight(Thunderlipps) melee dps
If your Name is not listed you have not been raiding consistently if you wish to do so add your desired slot below. If you wish to change this you must send me and ingame mail and will set up a meeting with the officers.
Read More | Comments: 0
Charter
Posted by Knob363 on 02-Oct-10 06:19am<Chain Reaction> Guild Charter
Chain Reaction is, first and foremost, a raiding guild. We like raiding. However, we also like doing other things, so our raiding is done on a very light schedule and focuses on ten man content. Currently, that schedule is 8pm-11pm Tuesday and Thursday, server time. Leadership may introduce a third raid time, if deemed necessary to maintain progression.
While we are generally a mature bunch, from time to time degeneracy is hilarious. While the gutter is a fine place for humor, it is expected that the tone remain jovial, and that the boundaries and sensibilities of the membership be respected in general. This is no place for minors, as they may be exposed to topics and language which is best left for adulthood.
CR operates as a team, not a set of individuals who happen to show up at the same time. Selfishness is a trait that has no place, and will not be tolerated. This is especially true in the realm of loot. We seek it to advance the group so we can take on harder challenges, not for personal gratification.
We aim to have a small set of raiders, in order to maximize the effectiveness of every drop and to minimize the number of members who ride the bench. Attendance is very important to this - the higher the attendance is, the smaller we can keep the roster. Leadership would appreciate fair warning on any upcoming extended absence, so that arrangements can be made so raids continue without interruption.
-Raids:
Being on such a light schedule, raids are run with efficiency in mind. Pulls are fast, rest is infrequent.
Not only does this result in more progression per hour of raiding, but it turns mundane trash into a meaningful challenge.
If you need to go afk at all the time for this is during trash excessive afk’s will no longer be tolerated. Raid time is just that, a time to get raiding done excessive afk’s not only waste your time but the time of the whole group. It is a matter of common courtesy that you waste as little of others time as possible.
- Signups:
The in-game calendar system is used for raid invites. They usually go out shortly after the previous raid, giving members a few days to accept or decline. It's a courtesy to the raid leader to have your status sorted out at least a day before the raid, so composition can be decided without being rushed.
- The Bench
It's a rare day where we have exactly as many people on as we need to raid, which means some people will be on the bench. While leadership does its best to be fair about who gets benched, that cannot get in the way of putting together a viable raid group.
While on the bench, it is expected that the member will be available via an easy communication channel should their presence be required. As much warning as possible will be given, but it is expected that the member will respond to a call in a timely manner.
- Loot
...
Website is Dying
Posted by Sabian on 01-Oct-10 12:52pm for those of you that can see this our website is dying a slow death. Not due to anyone not using it but due to Crispy buying out GamerDna and laying off all of the developers and support staff that kept things up and running. I will begin to search for a new site provider in the next few days.Sab Read More | Comments: 2
Patch 4.0.1 on the PTR
Posted by Sabian on 12-Sep-10 11:09am Ok... People wanted so stuff posted as it has been quiet around here the past few weeks. Well here you go. Patch 4.0.1 has hit the PTR... I would expect it to be there for at least a month before it hits live and then the Cata release to be another month after that.From MMO:
Patch 4.0.1 is now available on test realms (=not beta, the regular test realms). People who aren't in the Cataclysm beta yet can now test most of the Cataclysm features, aside from anything requiring leveling.
This is basically the exact same build as Cataclysm Beta, just without all the Cataclysm-only stuff. Old world changes, new quests, etc ... are NOT AVAILABLE, but will be available on live realms for people without the expansion after it's deployed.
Basically, on the test realms:
- Classes changes are up, new talent builds, new glyphs (not fully implemented yet), etc ...
- Revamped old zones are NOT available
- New graphics (textures, water effects) are NOT available
- Archaeology is NOT available
- Guild leveling is NOT available
- Flying in Azeroth is NOT available
- New content is NOT available
I think that's enough to answer 95% of the questions about this.
PTR 4.0.1 Patch Notes
Profession Epics
Posted by Sabian on 13-Aug-10 10:12am Here are some of the crafted epics that are in beta right now. Hopefully many of these will make the cut for release. Engineer's can finally make Bows and Xbows.... Woot....Alchemy
Apparently, Alchemists will finally get another epic stone in Cataclysm. That's also where you realize how useful Mastery Bonus is, the item is just great for everyone.
| ilvl | Type | Spec | Slot | Item |
|---|---|---|---|---|
| 359 | Trinket | All | Trinket | Lifebound Alchemist Stone |
Blacksmithing
Blacksmith get all the happy-fun-stuff again and will create the weapons that a lot of people will use when they start raiding. Don't expect them to be easy to craft.
| ilvl | Type | Spec | Slot | Item |
|---|---|---|---|---|
| 359 | Plate | Tank | Chest | Hardened Elementium Hauberk |
| 359 | Plate | Tank | Waist | Hardened Elementium Girdle |
| 359 | Plate | Melee | Chest | Elementium Deathplate |
| 359 | Plate | Melee | Waist | Elementium Girdle of Pain |
| 359 | Plate | Spell | Chest | Light Elementium Chestguard |
| 359 | Plate | Spell | Waist | Light Elementium Belt |
| 359 | Dagger | Spell | Main Hand | Elementium Spellblade |
| 359 | Mace | Heal | Main Hand | Elementium Hammer |
| 359 | Polearm | Physical | Two-Hand | Elementium Poleaxe |
| 359 | Axe | Melee | One-Hand | Elementium Bonesplitter |
| 359 | Dagger | Physical | One-Hand | Elementium Shank |
| 359 | Shield | Tank | Off Hand | Elementium Earthguard |
| 359 | Shield | Spell | Off Hand | Elementium Stormshield |

