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Guild's deadPosted by aselus on 02-Jul-08 08:13pm too many people left, recruitment isn't working, best to cut this now. I myself am taking a break from the game now as well since there is no imperative need for me w/o guild management/recruiting. if you would like to contact me please use PM, e-mail or vent.Thank you to those that remained through till the end. ~ ~ ~ end of line Read More | Comments: 0 Nightly Event Time.Posted by aselus on 23-Jun-08 06:02pm Hello all time for something more interesting then the usual update on guild city. Hence forth we will all be meeting for 'event' time at 9pm PST (-8GMT).it will run for 2 hours (untill 12 o'clock) officialy, though those remaining are welcome to keep doing instances/pvping at their Leisure. These ngihtly events will be on a first come, first serve, break up into groups if there are too many people sort of thing. Since it's a nightly thing there will not be scheduling and spot reservation. Now for those in the pacific timezone, remember we're in PDT(-7GMT) right now, so it's actually 10pm until the summer end, since i've realized this we will be doing a 'resource event' for getting our keep up at 9pm PDT until event time ;-))))))) any advice? specific dungeons u guys wanna do? etc? comment on here. SEE YOU AT 9PM!!!!! Read More | Comments: 0 PvP night redeux.Posted by aselus on 19-Jun-08 05:43pm So yesterdays PvP night kind'a phailed and it's mostly my fault, so I sincerely apologize to all of the guild members.Concerning the next PvP night: when would youguys like to have it? i wanna put it on the radar at least two days, maybee about a week ahead of time so that way anyone who wants to come can. Respond in comments.^^ Read More | Comments: 1 Vent MigrationPosted by aselus on 19-Jun-08 02:02amSecondly, we have a enw vent, read MOTD for info. Not posting it on here so random ppl can get it. Thirdly, donate towards the guild city nubs. ~_~ that's it. Read More | Comments: 0 Future Guild CityPosted by shadowwraith on 13-Jun-08 12:04amJust to let everyoone know, material requirements for making Tier 1 city complete and a little of Tier 2. for planning purposes. Tier 1 Walls and last gate: Copper= 120 Sandstone= 880 Ash= 470 Silver= 0 Money= 88 Gold.(55 Gold if Aselus is right and the price went down) Tier 2 Keep: Iron= 1200 Granite= 2500 Yew= 1500 Electrum= 500 Money= ? Lets Start Collecting, I know i have, Sandstone and Ash for the T1 and all the T2 you can find. -Shadow Read More | Comments: 0 |
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