18/DEC/09

MMmmmm Crispy!: We've got some exciting news - check it out!

 
 
 
 
 
 
 
 
 

Welcome to the Hand of Blood!

We are a destruction guild on the Karak-Norn Server focused on endgame dungeons and T4 ORvR & scenarios. We are currently recruiting active, mature and skilled T4 players who are interested in exploring and excelling in both the RVR and PVE aspects Warhammer: Age of Reckoning.

Submit an application via the forum if you wish to join our elite band of warriors. To post an application you must first make a gamerdna profile. Then simply go to the Recuitment forum and read the info there and post a new thread. (Password for the main forum will be received in game, not required to post application however)

Please use the forum and website responsibly and we look forward to seeing you in game soon... bring on the WAAAGH!

Announcements

HAPPY HOLIDAYS!!

Posted by Xzi on 23-Dec-09 10:49am

Wishing all our favourite gitz a very merry Christmas and fun/drunken New Years

It's been an amazing year in HoB and the last few months have been fantastic, seeing us rise to become one of the most respected and badass guilds on Norn.

Thank you all (old members and new) for helping to make HoB the best guild in WAR ever!!

Here's to another 12 months of good times, laughs, HoBnobing, HoBnabing and generally kicking Order where it hurts!

/cheer








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Karl Franz down!!

Posted by Xzi on 13-Dec-09 01:52pm

Congratulations to ALL of HoB on the Server First King Kill!

Every single member of the guild deserves some well earned praise and a /cheer. Killing the king was not the achievement, the main achievement was pulling together and getting the guild to the position where we could help get what the Destruction Realm has lacked for too long... hope and realisation that we can match order's achievements.





Unfortunately I am filled with regret and sadness more than joy at the moment, there were many many deserving people who deeply wanted to be in that instance and kill the king and many missed out which is unfair and cruel, including several long serving and dedicated members from both guilds...

All I can say is that we will see plenty more King kills over the next weeks and months and we will do all we can to get everyone who has the wards to see these fights and get their first king kill.

For my part I will be focused on running warbands through BWC and the first easy palace bosses to get gear for as many people as possible, with the long term aim of running full guild warbands to get king kills whenever the opportunity presents itself.


Anyways enjoy your guild and alliances moment in the spotlight, it is hugely well deserved.

Thank you everyone


ps. oh and we think this is technically an EU 1st and World 2nd??, seeing as Bloodline only killed a hugely bugged version months ago with no wards before the fight was significantly changed.























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A new dawn for HoB! [MUST READ]

Posted by Xzi on 19-Nov-09 05:46pm

Well where to start... hmmm... lets start with the current state of the game and the destro faction. Clearly ORvR is not what it once used to be, zones flip in an instant, the game mechanics encourage zerg tactics to push the campaign, city sieges occur 2-4 times a day.

I think we can all agree none of the above is desirable.. even when it's destro zerging towards Altdorf, let alone when it's the overwhelming order bombzerg.

As a guild Hand of Blood has always managed to find fun in WAR and we are keen above all else for that to continue, in spite of whatever obstacles Mythic & GOA send our way. For the last couple of months we attempted to pick up the banner from the old guard of ORvR guilds (CIR & VOP), for a while this worked well... numbers were strong in the guild warband and we had a strong alliance, we had some nice fights which helped keep order in check.

However more recently our numbers have levelled out at around 2-3 groups of skilled, active and enthusiastic players and the alliance has crumbled around us, as such we do not feel we have the potential or the desire to fight the order zerg. The time has come to re-evaluate our aims as a guild and find more rewarding pursuits to keep us having fun in WAR. What follows is our outline for what we intend to focus on as a guild over the next few months at least.

Key aims

  • Leave the zerg & lag behind (or at least try to)
  • Focus on our core members who log in every night and make HoB the guild it is
  • Further our reputation in small/medium-scale RvR (2-3 groups up to 1 wb vs. 1 wb)
  • Continue to form kick ass scen groups every evening
  • Stricter recruitment to ensure we only get committed members who can provide classes we are lacking
  • Have fun!
In order to achieve these aims there will be a small amount of guild and alliance restructuring.

Guild restructuring

Within HoB we will be re-evaluating our membership, making sure that ALL the members on our roster are keen to be involved with what we have planned and are active enough to be online at least 3-4 times a week for a substantial amount of time.

In order to perform well in RvR and scens we need members who are active and willing to always join guild activities, the key is having people used to working together in set, or at least familiar, groups.

A typical evening would involve joining the guild warband (or merging scen parties together to form a warband), we would then create balanced and effective groups within the wb trying our best to keep tried and tested premades together. We would then head to the quieter zones to hunt for some fights, queue for scenarios or head to city sieges.. whatever seems most applicable on the night.

New alliance

In order to help us with this slightly altered outlook to WAR we will be leaving our current alliance which is focused on the campaign and will be entering into a new alliance.

Our new alliance partnership will be with Moonlapse, the destro guild which appears to  share our new aims the best. The aim is for a tight relationship but with both guilds free-standing and capable under their own steam. A typical evening would still be run as mentioned as above, however the alliance will give both guilds the potential to help balance groups and extra options should there be lose members online in either guild who are looking for some action.

On top of this we would work together where necessary in RvR if either guild could use back up in a scrap. We also plan to run PvE on the same nights to increase our ability to aid each other in RvR on other nights and to help fill groups for dungeons.

Furthermore if it is a quiet night for either guild their will be the opportunities for members to join each other warbands / groups....




























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Guild Update - 4/11/2009

Posted by Xzi on 04-Nov-09 09:21am


Key notes from Guild Meeting


  • Grats on guild rank 36 and 150mil+ renown - just 1 rank from speedy mounts!

  • New guild crest system - When in guild only groups and warbands rr60+ members to only need on Warlord & Royal crests, members below rr60 to only need on Conqueror & Invader crests... also just as important to start greeding again once you complete the sets in your bracket.
  • Required addons - Calling, Target Ring, Guild Warden & Follow my Lead - Download and install them NOW Muahahahahaha!

  • Guild schedule - Updated and more defined guild schedule, officer led events starting every evening at 7GMT (8CET) - Warbands Tues, Weds, Fri & Sat, PvE Sun/Mon, guild premades on Thurs. We look forward to people embracing the schedule and joining in with whatever is happing each evening.
  • Unscheduled events - Use forums to pose ideas for events, ask officers to create events you would like to see in guild calendar, make sure you pick suitable times (ie. not between 7-11pm GMT)
  • Use of the website - USE IT MOAR! A reminder to guildies to check the website at least every couple of days, a lot of our important info gets posted here b4 it gets mentioned in game.
  • Guild bank - Tab 1 = Free for all pots etc. Tab2/3 = Talis and Gear which can be requested from any officer. Tab 4 = Endgame talis and gear (due to short supply talis are restricted for DP/WL and other high level gear sets)
  • Guild ranks - New rank of Praetorian, awarded to members who show an excellent attitude, longstanding members, those who are highly active/entusiastic/helpful and guys that regularly contribute to the website
  • Guild limitations - yes we're only human and have limitations... although we hope not too many! However plz do be aware that no matter how hard we try we can't please all the people all of the time... So bare with us as we try to please the majority of people as much of the time as possible.
  • Any other business - Set groups: we do not have a problem with people creating set groups for dungeons, however we do ask that you start dungeons within the times allocated in the shedule (Sun/Mon) and plz let officers know who is in the group.
  • There is already a set(ish) progression group running VL aiming to clear the dungeons and learn all the fights, once this has been achieved that group will split to help other groups clear the dungeon.
  • Guild website: We are planning to recreate the guild website away from the gamerdna platform, if anyone is able and keen to help with this please get in touch with an officer
...











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HoB Weekly Schedule

Posted by Xzi on 05-Oct-09 08:50am

Just a quick heads up... I've updated the HoB weekly schedule to greater reflect what we generally get up to and when.

Main idea is to try to get all the PvE out of the system at the start of the week (Sunday & Monday) leaving us free for RvR smushing the rest of the time

Of course if groups need to finish off a boss or whatever after Monday that's no problem, but ideally the majority of people should be able and keen to RvR with us from Tuesday till Saturday.

Depending on numbers this will either be as a HoB warband, as a mixed alliance warband on our vent, or failing that, as scenario premades/roaming groups.

/waaagh







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